“The Elves are just relics. Never seen one and I’m not particularly interested in seeing one either.” – General Donatorix on Elves
Legend might say that no enemy of the dwarves has ever set foot within Dun Hoger. Though in truth skilled spies, assassins, diplomats have and will tread freely throughout their lands. It is well known fact that no one has ever set foot within the Great Forest of Quel’Doras and returned alive – or dead.
Although generally taller than humans, elves possess a graceful, fragile physique that is accentuated by their long, pointed ears. Their eyes are wide and almond-shaped, and filled with large, vibrantly colored pupils. Little of the elves has been seen to see what they wear though gnomish accounts say the the Elves wear thick bundles of austere, almost impoverished clothing – perhaps as a way of mimicking the rustic nature they live in.
One historian aptly noted, “We do not remember the Elves for what they gave but rather what they left behind”. Before the Exodus, the Elves lived all across Avalore; they were the first race to be recognized by the dragonflights, hence the second age, The Age of Elves, is named in their honor. During the second age, the elves, with the help of dragons, laid down the founding blocks of civilization and made unprecedented strides towards government, magic, aesthetics, and philosophy. Practically all that the Archaîan Republic is today can be traced back to the pursuits of the Elves.
No society is more secretive and much has been hypothesized about the former masters of Avalore. Particularly the seemingly contradictory tone Elven society took in its last years in Avalore – from the imperialistic elves that conquered Archus Demokrati to the defeated race of migrants that Zuocen took with him on the eve of the Republic. Some believe that the elves just see themselves as superior to the other races. In the Solarian Spectrum’s eyes’ they were first amongst the races. An elf’s long life could furthermore give a sense of superiority over the lesser, shorter-lived races. One bizarre hypothesis claims that the psychology of an individual elf shifts and synchronizes when congregating with other Elves. Numerous elves could come together to form a hive mind, and this hypothesis further asserts that a single, stronger willed elf could exert more of an influence over the collective will. When you get a legendary philosopher monk like Zuocen, who was known for his congregations of elves, then you potentially have an individual that can shift the zeitgeist of an entire race.
In Quel’Doras, the elves have adopted an extreme policy of isolationism that forbids any outsiders to enter their Lands. In recent times, this law has become all too apparent in a series of events that culminated into the Valarian Incident. Even Elven diplomats are not allowed to return home, and instead, are relayed messages to convey what little politics are held with the other races. To the races they left behind, elves are seen as a people who saw their own decline and chose to leave before they had to face the consequences. Consequentially, humans and dwarves, in particular, tend to view the elves as cowards, though no race has any real connections to the elves anymore. The fact remains that they have been isolated from foreign cultures and customs of the other races for nearly 400 years now, making it unlikely that the Elves of Quel’Doras are anything like the Elves of Antiquity.
The Elves now live East in Quel’Doras, along the banks of the Sindarin, far from the knowledge or even cares of any other race. Decade by decade and century by century, the elves silently watch over their vast, wooded, kingdom. In the boundless forests, they brave the titanic winters in isolation. Only an elf knows what the elven lands look like.
Scholars, historians, and and pursuers of the Elves have all been baffled when trying to understand why exactly they chose to leave Avalore. The Elves took their evidence with them leaving only a few facts. In 1473 of the Second Age, an elven monk named Zoucen began preaching a message to all Elves, claiming he had found Godhood while meditating under a tree in the Eastern forest of Quel’Doras. The specifics of his message were unclear, though scholars know he spoke of disenchantment with the Arrogance of Dwarves, the Savagery of Deredar, and the Imperialism of Humans. Within a century, the Elves had entirely disappeared from Avalore declaring the Age of the Republic as their parting act.
- +3 Wisdom, +1 Intelligence, -1 Constitution: Though they are physically a bit fragile, nothing is stronger than the Elven mind.
- Empathetic: Elves can communicate with one another telepathically and can sense emotions in other races, similar to ‘Detect Thoughts’.
- Fey-kin: Elves are treated as ‘Fey’. This gives them a ‘friendly’ disposition to non-magical beasts (This drops to neutral in combat), and they have (DR 2/Cold Iron). This bonuses increases by 3 for every 6 levels.
- Hawkeye: Elves may select any 2 ‘Archery’ related feats for which they meet the prerequisites for.
- Vexing: Elves may choose from one of the Witch’s hexes, which scales to level.
- Wind Tongue: Once per day, elves may cast ‘Whispering Wind’ as a spell-like ability.
- All other traits can be found in Core Rulebook.